At The Game Assembly we make a lot of games and here are the ones I have worked on during my time as a Level Designer and as a Technical Artist. All of these has been group projects with teams ranging between 12-21 people.
Maruk: Shipwrecked (2026)
Pirate Platformer
Spite: Ashes of Ephtael (2025)
Diablo-like
A Long Walk (2021)
Long Legged Platformer
Flare (2021)
Arctic Puzzle Shooter
Spite: Blood Sun (2020)
Aztek Hack&Slash
Driftwood (2020)
Post-apocalyptic Adventure
Harry Hopper (2020)
Fairytale Platformer
Void Sea (2020)
Lovecraftian Bullet Hell
Lucky 13 (2019)
Mobile Puzzle Game
Neon Rider (2019)
Cyberpunk Runner